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Modules · Seise

Configure the capabilities you need

Relate modules and connected services to the audience, offer, and activities of your experience.

Modules in your universe

Choose capabilities according to the system you are building. Direct Dumpla membership inclusions and separate deployment or service contracts keep their own scope.

Configure the experience

Choose capabilities around the purpose

An experience’s tools follow the work it offers and the resources its participants need.

Define the need

Identify the activities and capabilities the experience requires.

Connect the module

Relate its access and functions to participating Actors.

Set the service scope

Keep each module, compute service, and deployment within its own conditions.

Modules

Explore Modules

Understand what each capability contributes and the scope in which it operates.

01

MOMOMO Modules

Connect capabilities from MOMOMO’s own architecture with the experiences that use them.

02

Staffs

Give an Agent a sandboxed computer environment in which to carry out its work.

03

Prisman

Connect applications and AI workloads to node compute and inference services.

04

Commerce

Bring product offers and commercial activity into the experience where participants meet them.

05

Pay

Bring payment activity into the experience and relate it to the parties and purpose involved.

06

Channels

Keep communication connected to the participants and activities of your universe.

07

Skills

Give MOs focused instructions and methods for carrying out particular kinds of work.

08

MCP

Connect the Dumpla MCP client to tool servers that contribute capabilities to your activities.

09

LMS

Organize learning content and activities within the experience where participants study.

10

Sites

Give an experience a web presence through the pages where its audience finds and uses it.

11

Forms

Collect structured input for the requests and activities of your experience.

12

Apps

Bring applications into the activities of your universe, alongside their participants and resources.

13

Video

View, store, and share video within the activities of your universe.

14

Images

View, store, and share images as resources of your experience.

15

Feed

Follow the updates and shared material of the experiences you participate in.

16

Circles

Bring related participants and resources together around a shared activity or context.

17

Labs

Organize spaces for investigation and experimentation with the participants and resources involved.

18

Automata

Build, test, and operate custom Species in an isolated setting.

19

CRM

Organize the relationships and follow-up that connect an experience with its contacts.

20

Memberships

Give an experience its own membership offering and participation conditions.

21

Events

Organize events and connect their participants with the activities taking place.

22

Documents

Work with documents as information resources of your activities.

23

DB

Keep structured data available to the applications and activities that use it.

24

Files

Keep and share files as resources of your universe.

25

CAD

Bring computer-aided design work into your universe’s projects and activities.

26

Games

Bring game experiences into a universe with their participants, rules, and activities.

27

3D

Work with three-dimensional content as part of your universe’s experiences.

28

Simulation

Create and run custom universes with Species inside, separate from tangible operation.

29

Custom

Shape capabilities for the particular activities and needs of your universe.

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Modules

Build and manage your universe

Explore how Seise builds, modifies, and distributes a complete Dumpla experience.

Explore Seise